Realities in Transition 2 – Unwritten Worlds invites artists and creatives to participate in a residency programme dedicated to exploring eXtended Realities as spaces for imagination, connection, and transformation. We are looking for hybrid practices, undisciplined perspectives, and collaborative approaches capable of questioning the present and giving shape to worlds yet to be written. This call marks the beginning of a collective process, conceived as an extended period of research, experimentation, and co-creation.


Five rounds of international,
collaborative residencies.

Over the course of 20 months, Realities in Transition 2 will support 5 rounds of international, collaborative residencies, each unfolding digitally and in-person over six months and consisting of successive phases of exploration, production, and testing. The residencies are hosted by international institutions (#1 V2_ · Rotterdam + #2 MEET · Milan + #3 L.E.V Festival · Gijon/Madrid + #4 Beta Festival · Dublin + #5 Chroniques · Marseille, and will focus on a specific topic and artistic medium (please refer to each open call page).

In the age of agentic AI, Extended Reality shifts from a space of immersion into a system of extraction. We invite artists and designers to co-create a shared artwork during a residency that explores the hidden loop between human labour and machine world-building.

For each round, 3 artists will be selected and joined by a creative technologist. Together, they’ll work as a group, to create a collective XR artwork.

The residencies will alternate between moments of shared work, critical discussion, and practical experimentation, allowing ideas to emerge, transform, and consolidate in dialogue between artists, technologists, and cultural contexts.

Each phase is conceived as a necessary step: from conception to prototyping, from testing the works to meeting with audiences and professionals.


Interdisciplinary perspectives

Individuals will work collectively on projects, so we are seeking participants with the desire to explore interdisciplinary worlds: central to this residency is not the individual project, but the contribution that each participant brings to a collective process. We seek different skills,  sensibilities, and perspectives that can intertwine, influence each other, and transform into a shared work. The residency is a space-time to test, fail, recalibrate, and imagine new models of XR creation, attentive to issues of sustainability, accessibility, and circulation of works, topics that will be addressed during the mentoring programme offered to the artists, as part of their residency.

We invite those who work in art, technology, and storytelling to join this journey and contribute to the construction of more open, ethical, and shared immersive ecosystems.

XR as an open and transformative space

This project stems from the desire to explore XR not only as an artistic language but also as a responsible cultural practice capable of influencing the ways in which we produce, collaborate, and imagine the future. The residencies are designed as spaces for critical experimentation, where technological choices are inseparable from issues of environmental, economic, and social sustainability.
The programme promotes working models based on resource sharing, attention to processes, and the durability of works, opposing a logic of rapid consumption of technology. At the same time, it focuses on inclusion and accessibility, understood not only as objectives but as everyday practices: in languages, formats, production contexts, and the audiences involved.

This call invites contributions to a vision of XR as an open and transformative space, capable of embracing differences and generating new possibilities for relationships.

Why XR?

The decision to focus the residencies on XR comes from the desire to build a shared and hybrid practice, in which languages, skills, and disciplines can meet on common ground. XR is not intended as an end in itself or as a technology to be showcased, but as an environment in which skills and practices are transformed through collective work.
In this context, XR becomes a tool that allows different practices to dialogue and generate forms that would not exist in isolation. It is in this shared dimension that technology opens up to unexpected possibilities and becomes a living material for collaboration.

What do we offer?

➜ Three 15.000€ grants for each round of residency (one per selected artist)
➜ A 6-month hybrid residency hosted by an international institution.
➜ A 2-month in-person period (at the host institution premises), including a public Test Lab, an event to present the artwork in production to the local artistic and professional community.
➜ Support for the artwork distribution after the end of the residency.
➜ A mentoring programme to support you in your creative process, from production to mediation, from narration to distribution:

  • Mediation of XR experiences, ethics and inclusion;
  • Hybridisation of spaces and collective interaction;
  • Accessibility of XR art pieces ;
  • From production to distribution;
  • Business Models for collective artworks;
  • XR art and ethics and ecology.

The mentoring programme applies to all residencies.

The three selected residents will receive a grant of 15.000€ each. This amount covers the artist’s fee as well as travel, accommodation, and subsistence costs for the duration of the residency.

The grant will be disbursed in three installments:
→ A first payment of 7.000€ will be made upon signature of the grant agreement.
→ A second instalment of 4.000€ will be released following the completion of the Test Lab phase.
→ The final 4.000€ will be paid at the end of the residency period.

Artists will have to send separate invoices at the three payments.

Production costs for the residency will be covered by the host partner and will be up to 5.000€ (the final budget will be discussed between the 3 artists, the creative technologist and the host institution). The host will cover the costs of the Test Lab and the first showcase.

Format

Residencies will take place over 6 months (4 months online/remote and 2 months on-site/in-person) (please refer to each residency timeline).
For each call, three artists will be selected to work together on the development of a single collective project. They will cooperate with a creative technologist, specifically selected by each institution to match the awarded artists’ profile.

Collaboration is the heart of the process: a common ground where different practices meet, negotiate, and transform into a shared vision. 

At the culmination of the 2-month on-site period, each institution will organise a Test Lab, small-scale event where artists will be able to showcase their artwork (any form reached at that point) to the local artistic and professional community.

Who can apply?

We welcome artists who are permanent residents in one of the EU Member States or countries associated with the Creative Europe programme (list here). (See FAQ for more information)

  • Age Eligibility: you must be 18+. 
  • Be able to work and travel around Europe. 
  • Not having received a grant in the RiT1 project.
  • Not be affiliated with any of the Realities in Transition consortium partners, their affiliated entities, employees and permanent collaborators.
  • Each participant can get a grant for only one program but can apply to more than one call.
  • Be available at all dates when the programme will occur (cf. timeline);
  • Be able to speak and write English fluently;
  • Be able to issue invoices;
  • Not be under liquidation according to the Commission Regulation No 651/2014, art. 2.182, or not be excluded from the possibility of obtaining EU funding under the provisions of both national and EU law, or by a decision of either national or EU authority.

The cultural organisations issuing this open call are encouraging diversity, inclusion and gender equality. This means that:

  • We will pay attention to gender equality, and we endorse applications from the LGBTQIA+ community.
  • We encourage people with specific needs or disabilities to apply. If applying through the online form is not possible for you, please contact us and we will adapt the application process.
  • We encourage people from different cultural backgrounds to apply.
How to apply?

To apply, please fill out the dedicated form available on each residence’s page.
In the form, you will be asked to upload:

  • CV
  • Portfolio (link or PDF)
  • A video of no more than 2 minutes in which you explain why you are applying for this call and what contribution you think you can make to the project in terms of skillset, expertise, and perspectives
  • You’ll need to answer questions about : your technical experience (you do not need to be a technologist, but it is important to understand your level of familiarity and awareness of technological tools) and one or more examples of collaborative, multidisciplinary, or interdisciplinary practices that will inform the process of forming working groups
  • A budget proposal describing how you plan to use the available resources: prototyping and production costs, travel, accommodation, and living expenses

All information collected will be used exclusively for the purposes of selection and the formation of balanced, complementary working groups that are consistent with the collaborative spirit of the project.

Evaluation process

All applications received will be carefully examined by the institution responsible for the call, which will carry out the first phase of evaluation based on eligibility criteria, consistency with the proposed medium and topic of the open call, and ability to work in a collaborative environment. Following this initial selection, 20 applications will be submitted for in-depth evaluation by a jury composed of:

  • members of the internal team of the institution hosting the residency;
  • two artists who participated in the first edition of Realities in Transition (RiT1).

This step is intended to ensure a pluralistic view, integrating curatorial, institutional, and artistic perspectives, in continuity with the project’s experience.

The jury will select a shortlist of 6 candidates, who will be invited to participate in an online matchmaking workshop with the host institution. This meeting will be an opportunity for direct discussion, useful for further exploring the candidates’ profiles, skills, and aptitude for teamwork.

At the end of the workshop, the institution will select three artists, who will take part in the residency and work together on the development of the collective project.

FAQ / Resources
What happened during the residencies of the first edition of Realities in Transition?

The first iteration of Realities in Transition (RiT1) funded 9 individual residencies for artists during which they explored XR. For the third residency open call, artists, designers, 3D modelers, illustrators, directors, writers, photographers, sound designers, creative coders, and (web) developers were called to join the co-creation of a new XR experience. Through a hybrid format, this collective residency, starting online and continuing during the summer months of 2024 at V2_ Lab in Rotterdam (NL), we wanted to push the boundaries of the co-creation in the field of XR. For RiT2, we wanted to explore further this collective format.

Find here a publication on the collective residency, its methodology and learnings, published on Epub: About: Department of Interfaced Dimensions – Lab for the Unstable Media

See here insights on all the projects in residency of RiT1: Projects in residencies – Realities in transition 

What is a collective residency?

Since presentations of XR experiences often focus on the individual rather than incorporating the audience present in the exhibition space, this residency aspires to explore the possibilities of a communal XR experience. To mirror this intended outcome, the residency is also designed as a communal creation process of one joint artwork, with all residents contributing according to their individual expertise, practice, and vision. In a collaborative working atmosphere, the residency aims to provide a nurturing environment for a community of XR creatives who want to investigate the interplay between simulation and reality critically.

How do we deal with VAT?
SituationExample Invoice Amount
Same EU country + UID number€15,000 + VAT
Same EU country + no UID number€15,000 including VAT
Different EU countries + UID number (B2B)€15,000 no VAT applies
Different EU countries + no UID number€15,000 including VAT
What is an emerging artist?

For the purposes of this residency, we understand emerging artists as creators who bring fresh, forward-looking perspectives, exploring new ideas and approaches in response to the challenges and possibilities opened up by digital and technological developments in our society.

Can I apply if I don’t live in the EU?

Eligible applicants must be permanent residents in one of the EU Member States or countries associated with the Creative Europe programme (list here): these are the 27 EU Members States + Iceland, Norway, Liechtenstein, Albania, Bosnia and Herzegovina, Georgia, Kosovo, Montenegro, North Macedonia, Serbia, Ukraine, Moldova, Armenia, and Tunisia. 

Is it possible to adapt the residency schedule in case of childcare responsibilities?

Yes. The residency timeline and/or work schedule can be adjusted to accommodate childcare responsibilities, where possible and by mutual agreement. However, any such adaptations must remain within the total budget of €15,000. No additional funding beyond this amount can be provided.

Partners of Realities in Transition 2 – Unwritten Worlds